![]() ![]() It’s something we constantly wrestle with on the GDC AB: should we spend our time helping the accepted talks be better, or spend time giving feedback on why talks were rejected? It’s a tough decision with no easy answers. ![]() I think it’s great the IGF gives submitters feedback, and, being on the Advisory Board for the Game Developers Conference, I know exactly how much work it is to even just grade the submissions, let alone writing up feedback clean enough that it can be sent back to submitters. I am deep deep deep in server stuff for the Early-Access Beta, so this post is mostly to take a short break from that, tell you folks I’m still alive, and post the collection of feedback I got today from the IGF submission last year. ![]()
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